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pascalorg/editor

Pascal Editor is a Turborepo-based 3D building editor built with React Three Fiber and WebGPU. It splits core schemas/state, a viewer for rendering, and editor tooling, using Zustand stores, a node/scene registry, and systems to generate geometry (walls, slabs, roofs) with undo/redo support. The architecture emphasizes a registry and dirty-node processing for efficient re-renders.

publié 29 AVR. 2026★★★★
Lire la sourcegithub.com/pascalorg/editor
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Source
GitHub Trending — TypeScript
Ingéré
29 AVR. 2026 · 06:17
Score édito
4.0 / 5